Last class of life drawing in term 1 and this time we have spent more time on details with colours.
Wednesday, 27 November 2013
Monday, 25 November 2013
i am also added more green and blue to gain the atmosphere under the swamp and dramatic.
After the OGR by suggesting to create a harder cell , i have create more egg cell designs
i like this one with smooth curve lines and open the cell like a flower and i think it is more united with my concept and the character.
Friday, 22 November 2013
Wednesday, 20 November 2013
Life drawing with paint, really enjoyed the time to be relaxed and focus on drawing.
i chose blue and yellow for the colour and mixing to create the grey and i tried not to start with sketching the draft but colouring with shapes of the light.
This one was challenging as the perspective of the model was quite flat and it should be shorter than the normal size.but i think i should also give the painting a base so it make more sense.
Monday, 18 November 2013
Saturday, 16 November 2013
this is the development of my final thumbnail from last paint over.Jordan suggested me to think about the architecture of the lair as the environment around this, is a swamp. Therefore, i was trying to create more organic and rocky texture.But not really sure should i add the character into the lair, comment please.
Friday, 15 November 2013
By learning from las time, i changed the ball distance for each frame so it can gain speed when the ball drop down and slower when it against the gravity.
it is also important of the material of the objects that they have different weight and motion.
Thursday, 14 November 2013
Tuesday, 12 November 2013
This is my hero prop texturing with photoshop, playing with different brushes to create a organic surface.
This is the paint over from the Maya blocking, but the size from Maya and photoshop was different even i have change the size in Maya to 16:9, that makes my image more wider than the original . Is anyone can help me please?
Monday, 11 November 2013
From the photoshop class, Jordan suggested me to use Maya to block out the spaces so it could create more interesting composition quickly, This is a develop process from thumbnails 36 and 38 i was also applying the learning from Maya, creating the sphere for the atmosphere for my lair.
After that i was trying to film my digital set in different angles and render it with simple lighting and texture to see the effects.
Continuing with my the last colour thumbnails, i was trying to rearrange the composition and i like number 36 and 38 as it showed more organic and interesting. Also i was trying to make it more functional as well with the heat and light sources .